06.10.06
A Few Words on Masterminds
One of the new changes from I7 is the ability to set your minions to “bodyguard” mode. To set your minions to bodyguard mode you only have to change the setting for your minions to defensive. This comes in very handy for several reasons:
1. When you take damage it is now shared by your minions - You take 2 parts and each of your minions take 1 part.
2. It keeps your minions fairly close for heals, buffs, etc.
However, as Soa pointed out yesterday if you are in the heat of battle and not taking any damage your minions are just standing around looking stupid! In order for your minions to deal any damage either you or one of your minions must be attacked.
The good news is that you can set your minions to different settings by type, so if all of your first tier minions are set to bodyguard then you can set your 2nd tier minions to attack and so on.
The biggest frustration that I have with aggressive minions is that they tend to run all over the place and die way more often. If you try to call them back for heals then they tend to bring the baddies with them so often you spend more time creating new minions and trying to equip them while fending off baddies from all directions.
I have had great times with the defensive “bodyguard” mode when playing solo because either you are being attacked or your minions are so they are killing off baddies right and left but still close enough for heals.
Let me know what your experiences are with this new setting. . .